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Consider Under Falling Skies when you want a tabletop game designed for one person. You defend a city against descending alien ships while using dice to run an underground base. The central choice has a visible tradeoff: a higher die can improve an action while also moving enemy ships closer.
The retail box covered here
This is the English physical retail game from Czech Games Edition, model CGE00058, EAN 8594156310585. CGE describes it as a solo game with a multi-mission campaign, gives age guidance of 12+, and estimates 20–40 minutes.
The publisher’s headline player label is “1+.” Its actual description is solo-focused. Read that description when deciding what to buy: the plus sign does not establish a conventional two-, three- or four-player mode with separate roles or turns.
Why the dice choice matters
Actions, enemy movement, research and energy compete for attention. You are choosing how to use a result in the current position, rather than simply hoping to roll a high number. That documented relationship is the basis for considering the game if you enjoy weighing consequences on a board.
It is a less direct fit when the goal is a social activity built around several people playing separate sides. For your own solo sessions, also think about the surface you will use: the sky and base are arranged from tiles, so do not assume the footprint will equal the closed box. No measured table dimensions are established in this guide.
Included material
The standard-game components include ships, seven wooden dice, an excavator token, mothership and sky tiles, underground-base and city tiles, and a rulebook. The campaign material includes a notebook, chapter sheets, additional cities, characters, scenarios and other components. A separate base game or campaign expansion is not required.
Compare the purchase commitment
Lost Ruins of Arnak is another documented solo-capable game and also supports a competitive group. Its separate Missing Expedition expansion adds a solo or two-player cooperative campaign. Under Falling Skies gives you a solo-focused game and campaign in one retail box; choose according to which play setting you want to support.
Common questions
Do I have to buy a second box for the campaign?
No. CGE lists campaign material as part of this retail game.
Is the playtime an AG101 test result?
No. It is CGE’s estimate. Your first session also needs time to read the rules and arrange the components.
Sources and update
AG101 checked the publisher description, component list and retail identity on November 2, 2026. This is a research-based guide, with no claimed play sessions or difficulty testing. The age and playtime guidance above come from CGE.
Edition facts
- Edition
- retail boxed game
- Language
- English
- Format
- physical boxed game
- Publisher player guidance
- Designed for solo play; publisher lists 1+
- Publisher playing time
- About 20–40 minutes
- Minimum players
- 1
- Publisher age guidance
- 12
- Publisher playtime, minimum (minutes)
- 20
- Publisher playtime, maximum (minutes)
- 40
What you need
- No separate base game or expansion is required.
- Space to arrange the sky and underground-base tiles.
Sources and verification
- CGE: product description and requirements — checked 2026-11-02
- CGE: English edition factsheet and components — checked 2026-11-02
- Amazon catalog: selected product identity — checked 2026-11-02
- CGE: image-use permission — checked 2026-11-02

